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-RoadToDawn
Member

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Ok so I'm doing my dissertation at uni, and I've decided for my project to create a prototpye level based on the Devil May Cry series, which will basically be a non-animated model of a building (some kind of church). I will then texture it in two different ways for comparison (one using photographic images, one using artificial textures created from scratch without photographic imagery)
However, for my proposal we are required to analyse three articles that are related to your topic.
However, I'm finding it incredibly difficult to find articles related to texturing methods. Does anyone have any idea of where I can find something? Preferably online articles.
Thanks
My latest 3D project:
[Link to ja3dface.blogspot.com]
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Moderator
[Link to www.3dtotal.com]