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-desade2009
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er...i don't know what category of question this is but i thought texturing was most appropriate
the opacity map i used for that bitmap doesn't give it any depth at all....is there any way around this?
the only solution that came to my mind was pretty primitive....it involves creating several opacity maps, with only some objects in each, and layering the boxes (on which the map is applied) further and further inward (into the cupboard).... any better way?
P.S. second pic is a photo...i'm not that good...yet
Cogito, Ergo Sum
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Senior Member
or create a black and white map based on the image in photoshop to displace a plane and use the colour photo in the diffuse.
or model some simple jars and bottles and texture them individually.