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Forum Index - 3Dimensional - Another Robot Attempt

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-SpitFire
Moderator
SpitFire

3 years ago
Chris has inspired me to get creative and create my first robot. People always ask why I don't push myself to do a more complex model, so I'm giving it a shot. I've come up with a little different concept for a robot. I will post a couple of pics for now, but you probably won't get the concept until later. I will see a motor that I have made on the side to operate the end extremity. It will have 3 wires attached to it (forward, reverse and ground wire). The back of this extremity will be controlled by a piston and hydraulics. This should be an interesting model test for me.

Thanks Chris for the inspiration!!!!!!!!


Rick

[Link to www.3dartconcepts.com]

-cdballew
Moderator
cdballew

3 years ago
OK OK It's on now! hahaha ...No really it's on. smile.gif
But seriously, looks awesome. Can't wait to see the rest. This will surely keep me going on my bot.

Chris

-Ervis
Member
Ervis

3 years ago
Tons of robots here...hahahaha.really beautiful until now.

-johnbeyer
Member
johnbeyer

3 years ago
Lol, looks nice so far! i like it. well, you asked for it, so i will be working on one to hehehesmile.gif

-SpitFire
Moderator
SpitFire

3 years ago
Ok, added some new images. I have been rigging this as I go for animation later.
Rick

[Link to www.3dartconcepts.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Okay robot challenge time! Hahaha. I want to make one too.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-cdballew
Moderator
cdballew

3 years ago
Maybe you should go ahead and make it a challenge.

Love the fan motors Rick, looking good!
Chris

-SpitFire
Moderator
SpitFire

3 years ago
Thanks Chris! I agree Matt, bring the challenge on. That will give us a reason to push harder. I'll have to admit, I'm having a lot of fun building this. It's the first time that I've done something this complex with "no reference" material. I drew a couple of sketches and went from there. I like after you make a sketch, how you start to build it and it just evolves. Once I finish the main base detailing, I'll have to figure out how I want to build on top of the glass plate above the battery pack and main hydraulic cylinder.

Wish me luck!!!!!!!!


Rick

[Link to www.3dartconcepts.com]

-Ervis
Member
Ervis

3 years ago
OK.I think I am in.hahahaha...I love robots.

+Steve Martin
Moderator
Steve Martin

3 years ago
Great model Rick. Doesn't look very friendly though. Guess I'll have to start thinking about a good robot design. Now how can I work a toilet into this one?
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

3 years ago
lol... It could be a bowlbot! Thanks Steve!
Rick

[Link to www.3dartconcepts.com]

-SpitFire
Moderator
SpitFire

3 years ago
Ok, I moved away from modeling today to just trying to applying textures.
Rick

[Link to www.3dartconcepts.com]

-cdballew
Moderator
cdballew

3 years ago
Pimp my bot! hehe
Chris

-SpitFire
Moderator
SpitFire

3 years ago
There you go. We can start a new tv series..lol
Rick

[Link to www.3dartconcepts.com]

-SpitFire
Moderator
SpitFire

3 years ago
Ok, here is my first issue that i want to try and solve. Since I am not very familiar with animating certain thing, I need some help. I want to run (3) wire from each motor to the battery pack under the glass plate. My issue is not in making the wires, but the use of method's that would allow those wire to move, stretch or sway when the bot is animated. I've looked at the flex modifier and that didn't seem to do the trick. It seemed like the best choice was the "Cloth"modifier. With that, I can attach vert's to other objects. This is more of what I am looking for, but it seems that you have to simulate before you can create the key frame. Can someone suggest the best way to create something like this?

Thanks
Rick

[Link to www.3dartconcepts.com]

-cdballew
Moderator
cdballew

3 years ago
The only thing I can think of is the extended primitive "Hose".
It's not very wire like but it might suit the purpose.
Chris

-Tyson
Senior Member
Tyson

3 years ago
maybe use spline select with a soft selection and a linked xform to a dummy object. then put a spring controller on the dummy.

-SpitFire
Moderator
SpitFire

3 years ago
I'll give that a shot. Thanks
Rick

[Link to www.3dartconcepts.com]

-SpitFire
Moderator
SpitFire

3 years ago
I'm changing my design concept a little. Since the challenge has been made for the making of robot, but they have to show their purpose, I'm going for more of a "police drone". I've mounted bullet proof glass around each motor, the main drive wheel and batteries. I have also added a camera, which isn't finished yet. I have several idea's on how I want to finish the rest. Let me know what you think.

Rick

[Link to www.3dartconcepts.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Lookin good. I'm still trying to come up with a good idea for my entry.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
Looking even better! Super model and a very original design.
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

3 years ago
Here is another view with the camera almost done and the bot somewhat posed.

Rick

[Link to www.3dartconcepts.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Cant wait for the guns to go on smile.gif
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-SpitFire
Moderator
SpitFire

3 years ago
Well, here they are!!!!

Rick

[Link to www.3dartconcepts.com]

-wan
Junior Member
wan

3 years ago
very good.... nice robot..... great job.
i'm from indonesia

sorry my english is bad
[Link to hermawanwibowo.deviantart.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
It's looking super awesome.
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

3 years ago
Thanks guys. I think it ready to be put to use. No more picture post until I am done.
Rick

[Link to www.3dartconcepts.com]

-Tyson
Senior Member
Tyson

3 years ago
Looking good mate. look forward to your final image.

-SpitFire
Moderator
SpitFire

3 years ago
Check out my challenge scene and vote... lol
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Can we have a link to a high res rick? I really like to see those details.
[Link to www.3dprevis.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
That's very very cool. How'd you do the muzzle flash?
[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

3 years ago
I like the website design too. and the subtle way you watermarked the highres images you are developing a nice body of work.

-SpitFire
Moderator
SpitFire

3 years ago
Thanks guys... As for the muzzle flash... That was an interesting chore. Since I can't seem to get Afterburn to work with VRay lights, I had to make due. I start with a sphere and elongated it and put it at the end of the barrel and applied a really bright VRay Light Material to the sphere's and rendered it, giving the lighting on the scene as flashes of lights. Then I opened a new scene and just rendered out a small Afterburn Combustion atmospheric gizmo and exported it as a .PNG file. I then took the scene and the .PNG file and put them into Photoshop and layered the Afterburn flash over the sphere's with the light material. I then added some smudging and box blurring.

Ok, that was a mouth fool.... I need to find a useful technique in 3DS Max to use as a muzzle flash so I can animated it.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Would it be possible to use afterburn and just render it out as a separate layer using the standard max renderer?
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

3 years ago
That is very possible. Never tried it. I study on it.
Rick

[Link to www.3dartconcepts.com]

-Tyson
Senior Member
Tyson

3 years ago
for animation you could make an object with morpher with a self illuminated material, maybe falloff and some falloff in opacity. (you can increase the falloff maps output to make it illuminate like a vray light material does or sync some omnis to cast interactive light) have an animated noise modifier on it with a high frequency and animate its visibility and the morph or wire them together so they sync. renderer it seperatley with scanline and motion blur and screen it over in post.

-SpitFire
Moderator
SpitFire

3 years ago
I believe my head just spun around...lol... thanks tyson.
Rick

[Link to www.3dartconcepts.com]

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Critical Mass :: 3D Action Puzzle Game

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