Critical Mass :: 3D Action Puzzle Game

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Forum Index - Resources - Batch Render for 3ds Max\Vray

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+Steve Martin
Moderator
Steve Martin

1 year ago
I wanted to post this as it just saved my arse on a job I'm doing at the moment.

It's a free script for Max that allows you to queue up a bunch of different cameras and render them off with idividual parameters and paths. The best thing is that it supports vray and allows you to render off and load up irradience maps and light caches for each individual camera. I had a scene with 13 cameras in it all with separate irradience maps and z depth passes and it might life so much easier.

[Link to www.sergepogosyan.com]




[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

1 year ago
does this work with max 2011?


+Steve Martin
Moderator
Steve Martin

1 year ago
Not sure, it's just a script, so probably.
[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

1 year ago
Thanks for this man. I have a scene today of a train going along a kind of rollercoaster track doing a jump and landing. Ive got 10 cameras for all these dramatic shots of the same action so this is perfect.

+Steve Martin
Moderator
Steve Martin

1 year ago
No worries. Yeh, it's a very cool little script especially considering it's free.
[Link to www.3dprevis.com]

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Critical Mass :: 3D Action Puzzle Game

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