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-vera-tech
Junior Member

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Hello, I wanted to model Pokoyo just as a learning exercise for modeling simple characters in 3D Max. My question is: what's the recommended way to model the entire character (I was told it should be one object)? And its feet or fingers (rounded shapes based on rectangles)? I know how to create the primitive objects in 3D max (like cubes) but I don't know how to then round them off or how to make an entire hand.
You can see a picture of Pokoyo here: [Link to h1.vibeflog.com]
p.s. I'm not interested Pokoyo's clothes details (zipper, etc).
Any tutorials out there for beginners about this?
My objective is to later add a skeleton and animate the character.
Thanks,
Vera
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Moderator
[Link to www.3dtotal.com]
It should give you a good idea of what's involved in Character modelling.
[Link to www.3dprevis.com]