Awesome Awesome Awesome Awesome! Seriously dude finish this whole tank building animation thing. Love the collapse dude it looks very natural. Please support us and post a [Link to www.digitalartsfront.com] on your website.
Added a second more complex test. You can see the glass from the window dissapear in the first frame. It was meant to shatter, but something went wrong.
Also I think I didn't engineer this building as well as the last, it starts to collapse before it even gets hit haha.Please support us and post a [Link to www.digitalartsfront.com] on your website.
My only concern with this is that it seems very small because everything is moving quite fast. I know its a test but perhaps if the gravity was lower it would seem like a larger structure. If anyones seen hellboy 2 theres a good example with a gigantic stone guy that comes out of the ground dripping with rocks and sand etc... a great sense of scale achieved in part by the speed of the animation.
incidently, if you havent seen hellboy 2 yet what are you frakkin doing reading this !!!!!
Great job Matt! I would be curious to see the same type of animation with reactor. I think in reactor, there would be more of a problem of inter-population of each object. Experiment time. Awesome job.
Rick
It isn't reactor. Its a separate program called RealFlow for fluid and physics simulation.Please support us and post a [Link to www.digitalartsfront.com] on your website.
I wouldnt even think about doing physics simulations before you have become comfortable with some of the basics of 3d. modelling, animation, materials etc...
Unless you understand the basic concepts something like reactor will just confuse the crap out of you.
i noticed something, if you watch it closer, you ll see the building parts starts falling off be for the impact of the object.. i am not sure if it's an illustion but chek it out closer!!!!!????
Yes it does. Good eyes. I didn't weld anything together, it was all just sitting there. Thats the next step I have to work out.Please support us and post a [Link to www.digitalartsfront.com] on your website.
Yeah I like doing physics sims, they just take ages to calculate. Longer than rendering almost haha.Please support us and post a [Link to www.digitalartsfront.com] on your website.
Which is kind of weird considering how fast other physics engines seem to render the same tasks in real time. I'm sure the quality is higher in the Havok engine in max than it is in halflife2.
Check out this nut: [Link to www.youtube.com]
Yeah I don't use the havok engine, because of the realtime optimizations it seems a bit dodgy if you know what I mean. I use Realflow instead for physics.Please support us and post a [Link to www.digitalartsfront.com] on your website.
Admin
Please support us and post a [Link to www.digitalartsfront.com] on your website.