Critical Mass :: 3D Action Puzzle Game

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Forum Index - Jobs - bunch 'o jobs for modeling, texturing, lighting and rigging

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-ramadabob
Junior Member
ramadabob

3 years ago
Our client, a Seattle-area gaming giant, needs your awesome 3D skills to help in the creation of the next version of this popular racing title. We need massively talented individuals with expertise in lighting, texturing and modeling for environments/objects as well as character animators (non-facial) and concept artists.

What you will get:
Several months of experience working on a major, best-selling title in a fun, fast-paced environment, competitive pay, free parking, free soda, free bus pass, bonuses, fantastic benefits including a ZERO premium/deductible health care option (more money in your pocket), and the support of a team committed to awesome employee care.

Ready to sign up? Not so fast! Read on…

You must have (Non-negotiable. No exceptions. No kidding.)
• 3Ds Max proficiency. Sorry, Maya is not an option in any of our roles.
• Low-poly modeling expertise
• At least a year of professional 3D experience
• A portfolio (duh)

BIG pluses
• Previous work on a racing/driving title. If you have this, stop reading now and send us your resume. Seriously.
• Gearhead status (strong passion for cars)
• Previous experience on a console title
• Modeling/texturing/lighting expertise with machinery – paint reflection, chrome, steel… metal of all kinds

To apply
Please email a copy of your resume (Word or PDF format) and a link to your portfolio to Jobs3D@sakson.com.



+Steve Martin
Moderator
Steve Martin

3 years ago
Thanks for posting, looks like a good opportunity.
[Link to www.3dprevis.com]

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Critical Mass :: 3D Action Puzzle Game

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