Critical Mass :: 3D Action Puzzle Game

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Forum Index - 3Dimensional - Caged

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-SpitFire
Moderator
SpitFire

3 years ago
I put this together as a full example of making roots. I was pressed for time. The image over-all is fairly dark. I was trying to get the cage part dark so the hand wouldn't look like they are just sticking there by themselves. Give me your opinions. I almost think it needs more roots branching off to really fill in the gaps, maybe zoomed out a little and then brightened up. I think I might even take the tree into ZBrush when finished to give it more shape and texture.


Rick

[Link to www.3dartconcepts.com]

-Altopais
Member
Altopais

3 years ago
nah, i like the mood, dark is fine, but you could add some of those tiny hair like roots, don't know how to name them haha
The secret of creativity is knowing how to hide your sources.
-Albert Einstein

-SpitFire
Moderator
SpitFire

3 years ago
Ya, I've thought about that one too.. That's a good idea.
Rick

[Link to www.3dartconcepts.com]

-SpitFire
Moderator
SpitFire

3 years ago
After taking my tree into ZBrush and modifying my material.. I think that this just might work for me....lol See the updated picture above.
Rick

[Link to www.3dartconcepts.com]

-cdballew
Moderator
cdballew

3 years ago
Yeah, I like the dark too, I think you could add a little moonlight or something and still keep it nice and shadowy. Maybe just a few moonbeams to add some highlights to the roots.
Ground fog maybe?

I really need to force myself to do some cool organic stuff like this.
Chris

-SpitFire
Moderator
SpitFire

3 years ago
I tried some fog, but it looked really weird. This is why I like helping others on here. It inspires me and gets my brain pumping.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Looks good, nice concept. I think it needs a bit more contrasty light. Maybe the sort of light you'd get from a full moon.
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

3 years ago
Thanks you very much Steve...
Rick

[Link to www.3dartconcepts.com]

-Altopais
Member
Altopais

3 years ago
great improvement on second render, looks more natural now
The secret of creativity is knowing how to hide your sources.
-Albert Einstein

-SpitFire
Moderator
SpitFire

3 years ago
What funny is, when I changed the materials, it went from a 10 min render to a 5 hour render. Drives me nuts when your not sure exactly how it is going to look until 5 hours later...lol.. Thanks for the comments.
Rick

[Link to www.3dartconcepts.com]

-Altopais
Member
Altopais

3 years ago
yeah i know the feeling, when i rendered that kitchen interior, it took 15-16 hours and at the end i realized that my walls had holes in them haha and light was penetrating everywhare
The secret of creativity is knowing how to hide your sources.
-Albert Einstein

-SpitFire
Moderator
SpitFire

3 years ago
I've had animations take that long, but never one shot..
Rick

[Link to www.3dartconcepts.com]

-Altopais
Member
Altopais

3 years ago
well i accidently set bounce in mental ray's fg to 4 instead of 1-2 so probably that was the reason why it took so long, but it doesn't matter, it was worth it grin.gif
The secret of creativity is knowing how to hide your sources.
-Albert Einstein

-SpitFire
Moderator
SpitFire

3 years ago
I added some fog in photoshop and darkened and lightened some areas. Plus I took out the eyes. I tried moon rays, but at this point it made it look grainy.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Yeh, the lighting looks better now.
[Link to www.3dprevis.com]

-desade2009
Member
desade2009

3 years ago
i love the darkness and the whole mood of the render dude.... and it's so simple yet haunting.... man i like this better than all your previous work!
Cogito, Ergo Sum

-SpitFire
Moderator
SpitFire

3 years ago

-Valkyrion
Member
Valkyrion

3 years ago
To me the lightning looks great, but I don't like the fog. And the eyes gave it just that touch of mystery it needs.

-SpitFire
Moderator
SpitFire

3 years ago
Hehe , my wife thought it was too creepy...lol

Rick

[Link to www.3dartconcepts.com]

-Altopais
Member
Altopais

3 years ago
photoshoping in that fog was a mistake in my opinion, looks unrealistic now, the fog is to strait and a little to gradient, second image is my favorite, i would recommend that you try to break the fog up a bit, little less in some areas and little more in another, also lowering it a bit to the ground, it looks like it's hanging to much in the air.
I liked the eyes too, they added that spooky and creepy feeling to the image which suited it great.
The secret of creativity is knowing how to hide your sources.
-Albert Einstein

-cdballew
Moderator
cdballew

3 years ago
I agree, the lighting looks somewhat better but the fog doesn't look quite right.

I thought the eyes look rather sad though, not that that's a bad thing.
Chris

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Great idea man. Think you pulled it off well.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-SpitFire
Moderator
SpitFire

3 years ago

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Critical Mass :: 3D Action Puzzle Game

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