Critical Mass :: 3D Action Puzzle Game

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Forum Index - 3Dimensional - Character Modeling- LoK Animation

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-Thantos
Junior Member
Thantos

3 years ago
Hi all.
For starters, a little bit about me- i have invested in 3DS max 9 and been using it sporadically for about 3 months now. I have been mainly doing low poly characters, and now i feel I'd like to take it a bit further and texture and animate the characters as well.

So here is character 1 of 2. For those of you who are "retro gamers" and played Soul reaver Legacy of Kain on the PSX, you may recognise him as Kain tongue.gif

[IMG][Link to i38.photobucket.com][/IMG]

I now admit that i need help texturing him =| haven't tried it before. I'm going to try the built in tutorials on mapping tonight to get a general feel of what to do. If someone could offer advice and guidance on this next step, it would be great grin.gif

Cheers all,

Eddie


+VarnishedOtter
Admin
VarnishedOtter

3 years ago
This is the tutorial I learnt UV mapping from:

[Link to www.oman3d.com]

Hope it can help you too.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-Thantos
Junior Member
Thantos

3 years ago
Oo thanks grin.gif Ill try that tonight.
One other problem i have come across now is that I cant seem to apply a physique modifier to his sword correctly :/
I have set the skeleton so that it has a prop as i presume the idea is to attach the sword to that, using the rigid setting.
Wont let me "Initialise" with the prop for some reason frown.gif

-Moshay08
Member
Moshay08

3 years ago
Hey with help on texturing and mapping look to these tutorials. They are quite nice. [Link to usa.autodesk.com]
:::Moshay:::




-Scott
Member
Scott

3 years ago
Thanks for this link for tutorials very helpful for beginners you can also post your link in this area where all the links are.

[Link to www.3dsmaxforum.com]
One life Live it
[Link to www.scotts-designs.co.uk]

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Critical Mass :: 3D Action Puzzle Game

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