Critical Mass :: 3D Action Puzzle Game

Don't Like Ad's?
Click Here


Forum Index - Miscellaneous - closed IK chain

There are 0 replies to this topic ShareIt! Text-To-Speech





-crappadura
Junior Member
crappadura

3 years ago
hi,

i am working on my thesis and need to animate something in max. my structure is basicly a moving grid. so each beam of the grid is conected to the next. so figured out how to make the ik chain working with the pivots in there rotation-knot.

know, i have problems with the parent-children relationship, because working with this system i would need to create a dependency loop (which is not possible).

is there any way of closing a IK chain?

easier: think of a necklace. how would you link all the parts (sticks or something else)together to close the necklace?

thanks

christoph



Top

Critical Mass :: 3D Action Puzzle Game

Don't Like Ad's?
Click Here