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-Call_me_Vish
Junior Member

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Hi All,
I am trying my first model and in this am trying to superimpose a football 3D model onto a picture. I updated the Environment for render, but it still looks so artificial. Please guide me to get that realistic. You may find my working files in the following location...
[Link to www.filefactory.com]
Thanks in advance for your assistance and time.
Vish
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Senior Member
create a plane in max and load the photo in your viewport background.
(alt+b then load an image.)
use your perspective view navigation to roughly match the ground plane to the ground in your photo.
create a camera from the perspective view by hitting ctrl+c
place your football on the plane.
create a light souce with shadows turned on, try to match any shadow direction and colours in the photo.
apply a "shadow matte" material to the plane.
render the image and save it as a 32 bit pre multiplied .tga file
Load it in photoshop and use the alpha channel as a layer mask over your background image.
Using photoshop means you can use colour correction tools like colour curves or hue/saturation to match your 3d with the photograph for greater realism.
Hope that helps.