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-DraKKaR
Junior Member

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Hi! I would like to convert my Skinned Editable Poly to a Skinned Editable Mesh, so that all envelopes and all bone information is correctly preserved through the conversion. I use 3D Studio MAX 8 and 9.
Is there any way to do this?
Thank you very much in advance!
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Moderator
[Link to www.3dprevis.com]