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-Lobo
Junior Member

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Hi! I started in 3ds two moths ago, and I need some help with the modeling of a vw bus. I use blueprints as a guide but now I'm stuck with the modeling and I'm desperate for some help!
I started with a box and turned it into a editable poly (all the tutorials out there does that). My problem is that when i shift drag the vertices (copy them) they turn into isolated vertices. I want to get a plane, not hundreds of stupid unusable vertices! (look at the pic) Can anyone help me solve the problem? Thanks
[Link to i182.photobucket.com]
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Moderator
[Link to www.3dprevis.com]