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-Dave01
Junior Member

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Hey everyone, I want to create a surface that has a bowl shaped 'dip' or 'buldge' in it. Like putting your thumb into blue tak. Or pressing a bowl into a sheet of aluminnium.
Can anyone make any suggestions?
Although a boolean does do this, it removes all the surface material leaving it hollow. Is there anyway to leave the 'skin' on something when you perform a boolean?
Thanks very much
Dave01
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Senior Member
Instead you could just use soft selection, choose a vertex and turn on soft selection in editable poly, change the falloff, pinch and bubble settings etc.. then move it down.
or you could use displacement.