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-RoadToDawn
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OK so for my uni dissertation some of you may heard of before, I'm creating a gothic 3D church. However, I'm having trouble setting up the scene - I'm stumped on how to make a good floor and sky that are convincing - I've been told before that I should create a circular plane floor to make an effective horizon, but I cant seem to make it look right.
Is there any easy way to set it up so that I have a convincing ground plane and skyline?
My latest 3D project:
[Link to ja3dface.blogspot.com]
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Senior Member