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-crappadura
Junior Member
crappadura

3 years ago
hi,

i am working on my thesis and need to animate something in max. my structure is basicly a moving grid. so each beam of the grid is conected to the next. so figured out how to make the ik chain working with the pivots in there rotation-knot.

know, i have problems with the parent-children relationship, because working with this system i would need to create a dependency loop (which is not possible).

is there any way of closing a IK chain?

easier: think of a necklace. how would you link all the parts (sticks or something else)together to close the necklace?

thanks

christoph




-Tyson
Senior Member
Tyson

3 years ago
I'm not sure exactly what your desired animation outcome is. Maybe use expression controllers to drive the objects instead.


+Steve Martin
Moderator
Steve Martin

3 years ago
Do you need to use IK? What about just a link constraint? Your problem sounds pretty complext, can you post some pics?
[Link to www.3dprevis.com]

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