Critical Mass :: 3D Action Puzzle Game

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Forum Index - 3Dimensional - Diamond Blade

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+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Just something to pass the time while I couldn't get on the net this morning.


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--Matt

-SpitFire
Moderator
SpitFire

3 years ago
That's cool! Someone playing with VRay again....
Rick

[Link to www.3dartconcepts.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
haha, vray is set as my default renderer now.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-SpitFire
Moderator
SpitFire

3 years ago
I need to do that.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Looks good. How many polys? You might be able to use it for your game.
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
65K haha. Plus we cant do refraction in realtime, so I dont know how good it would look.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
No real time refraction? What kind of crap are you making? Next you'll be telling me there's no realtime fluid simulation.
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Well I did make a fountain...

Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
I see. Why is it called freaking fountain?
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Because its made of 10,000 particles and I had to program the particle engine to control it.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
Does it run well?
[Link to www.3dprevis.com]

+Jamie
Admin
Jamie

3 years ago
considering he could achieve the effect with 500 particles me thinks not haha
Please support us and post a [Link to www.digitalartsfront.com] on your website.


+VarnishedOtter
Admin
VarnishedOtter

3 years ago
hey what are you talking about, it runs at full speed, I could turn the particles down if I wanted... but I dont want to.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
More is always better when it comes to particles. I say that 10000 isn't enough. wink.gif
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
yeah pretty good. I might be able to put together a small demo, if I can be bothered.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
When you've finished the realtime refraction code right?
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Thats right, once I have realtime refraction working with my realtime fluid simulation I'll give you a look. smile.gif
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
Man this is gonna be the best game ever!
[Link to www.3dprevis.com]

-Scott
Member
Scott

3 years ago
Cool work thanks for sharing
One life Live it
[Link to www.scotts-designs.co.uk]

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Critical Mass :: 3D Action Puzzle Game

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