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-jirka_r
Junior Member

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hello everyone,
I'm kind fo new to max, so I would like to ask you a question.
I have mesh in 3ds max fitted on biped, I tried to apply skin (or physique) and to
export it to vrml. Unfortunately in vrml this two objects (biped and mesh) are separated again.
Would anyone know what to do?
Thank you very much.
Jirka
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Moderator