Critical Mass :: 3D Action Puzzle Game

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Forum Index - Particles and Effects - FumeFX Ring Of Fire

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-pabloberiah
Junior Member
pabloberiah

3 years ago
Hi folks!

Im looking to do something like the picture below using fume fx....any sugestions? should i use particles, or just simple sources? maybe some wind?....please, im so lost!

thanks!

[Link to img212.imageshack.us]




+Steve Martin
Moderator
Steve Martin

3 years ago
I've only tried fumefx once and I didn't really get all that in depth with it. Can you use source objects? If so I would suggest using a sphere source and obscuring it with a black sphere so it looks like an eclipse.
[Link to www.3dprevis.com]

-Altopais
Member
Altopais

3 years ago
hmmm, what comes to my mind is a simple tube, hollow inside grin.gif and use it as your emiter, (if you want a solid cylinder object, you can fake it by just placing a cylinder inside the tube) play a bit with your fuel and burn values and if you want a bit of turbulence, you can always experiment with turbulence and turbulence scale XD.gif
The secret of creativity is knowing how to hide your sources.
-Albert Einstein

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Critical Mass :: 3D Action Puzzle Game

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