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-K_ROCK
Junior Member

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I am using 3ds max 2009, to create my first charater model based off this tutorial: [Link to www.3dk.org]
I am using editable polygon mode. My problem is this: When I select any poly on my character an want to move it either in vertex mode or poly mode with the move tool, I can't simply move the selected poly without it stretching and warping the polys around it. I've noticed the affected polys that get stetched and warped when this happens are shown in the top, left, and front (2d) viewports in multiple colors...and when I de-select the poly that I'm trying to move the colored egdes go away. I'm trying to move the character's arm forward a little and when I select the polys of the outer edge of the arm and try to move the arm, the rest of the side of the body and shoulder are warped and stretched along with whatever part of the arm I move leaving my character looking mis0shapen and ruined. I'm a COMPLETE noob (as you all can tell) haha so I'm sure this is a very simple fix!! Thanks for helping!! ; )
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Moderator
[Link to www.3dprevis.com]