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-katieahanlon
Junior Member

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I'm completely new to 3DS Max. I have some self-made seamless tiles saved on my computer. They are all 512x512 pixels, saved in JPEG format. I am trying to learn how to apply one of these textures to a simple flat plane object. I got as far as selecting the face of the plane, and making it an editable poly. I can only find pre-loaded textures using the Material Editor, and I can't find any "Browse..." functions that allow me to load my own.
How do I get my own textures that are saved on my computer to show up in the program? And once that's done, how do I apply the texture to the object I have selected??
Thank you in advance.
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Senior Member