|
|
|
|
-Buzzkill
Junior Member

|
Hi,
In the past I just rendered an image and things looked good. When viewed on another computer or web site the results were pretty different. I then read about gamma correction and am trying to utilize that. I have set the gamma correction in max's preferences to 2.2. also the bitmap is set to in at 2.2 and output is 1.0. In the material editor I have changed any maps to use a 2.2 gamma.
Now i am rendering with vray, and under color mapping i have selected reinhard as the type, changed the gamma to 2.2, and am lost as to the multiplier and burn value numbers. I have used all kinds of combinations with all kinds of results but they all have some degree of washout for the colors. If I use the default values of 1 and 1 the image is very washed out but when saved as a jpeg and opened in photoshop the colors are deeply saturated and borders on the surreal.I just cant figure out what I'm doing wrong- any ideas or feedback would be much appreciated.
Thanks
|
|
|
|
|
|
Moderator