Hi all,,
i made a character model with 3ds max 9.0 for 3d game studio engine, this model is HighPoly,, how can i convert it to LowPoly model with 3ds max to be suitable to game engine rules.. ?
You can try the optimize modifier. This will reduce the number of polys without altering the mesh too much. You can choose how much you want to optimize so you can get the right balance between detail and speed. [Link to www.3dprevis.com]
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[Link to www.3dprevis.com]