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Forum Index - 3Dimensional - Horned Lizard

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-dragonfly
Member
dragonfly

3 years ago
HII BUDDIES, i´ve been busy lately because of school, but i´m getting in a big proyect for an image, first i tried with the loch ness monster, but, i decided to make something that really exist so i was watching the discovery channel, and i found this very peculiar animal, and i´m trying to make it, here i leave you some references and the head model finished.
I,ll update.



Everything has some beauty but not everyone is able to see it (Confucius)

+isaac
Moderator
isaac

3 years ago
That's looking good! keep it up!

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Looking real good man, cant wait to see updates.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-musashiroth
Member
musashiroth

3 years ago
AWSOME! Great Species of lizzard to pic, looks almost like a dragon! I cant wait to see the whole thing!
MuS@shiROth


+isaac
Moderator
isaac

3 years ago
There was a time here in texas where you could find them everywhere. Not much any more.

-dragonfly
Member
dragonfly

3 years ago
there are a few ones in Mexico, but they are sold as pets in the markets, it´s a shame
Everything has some beauty but not everyone is able to see it (Confucius)

-dragonfly
Member
dragonfly

3 years ago
new updates

Everything has some beauty but not everyone is able to see it (Confucius)

-musashiroth
Member
musashiroth

3 years ago
OMG! Amazing detail!
MuS@shiROth


-dragonfly
Member
dragonfly

3 years ago
hey buddies, i was wondering if it will be better to map it using pelt
what do you think?
Everything has some beauty but not everyone is able to see it (Confucius)

-Tyson
Senior Member
Tyson

3 years ago
Pelt mapping works really well. especially if you want to hand paint textures in photoshop. If you have z-brush this kindof creature is crying for a good displacement map. I find texturing in zbrush to be the most pleasurable experience plus you can do displacements and normal maps using the same uvs. in fact doing both is probably the ideal situation. you can have your max uvs on mapping channel 2 and mix a few maps together. Of course if you havent used z-brush before theres a significant learning curve.

Another option is to map him procedurally. Ie: use procedural maps like noise and cellular. You could do things like use a falloff map set to towards away with the falloff direction set to world z-axis to mix two materials together. this would make one texture on the surfaces facing up and the other on the surfaces facing down

heres a maxfile to demonstrate what I mean.

[Link to rapidshare.com]

Then when all the mapping is done you can use render to texture and bake all the procedural maps into bitmaps using automatic flatten or use your pelt mapped uvs. if you used the pelt uvs in this way you could go and paint more detail into the maps and use the procedural stuff as a kind of base layer.


+isaac
Moderator
isaac

3 years ago
Adding to the pelt unwrap comment: render uvs to image file for mask painting in photoshop. Multiple masks for total control of procedural materials.

The power of procedural materials and photographs!
[Link to features.cgsociety.org]

-musashiroth
Member
musashiroth

3 years ago
Wow, that's a very creative material! Very lizard like!
MuS@shiROth


+isaac
Moderator
isaac

3 years ago
x2!

-dragonfly
Member
dragonfly

3 years ago
Hey Tyson, thanks for the file man¡¡¡¡
yea, i´m gonna detail further this model, but i don´t have Zbrush, i have mudbox, both are pretty much the same, the cellular maps are a good idea too.
I think i´m gonna use pelt mapping because i want to make the textures in photoshop, anyway, i´ve heard pretty good commetaries of texturing in Zbrush so i´ll try to get the program.














































DAMN, sorry for the big space up, my mouse went crazy tongue.gif
Everything has some beauty but not everyone is able to see it (Confucius)

+Steve Martin
Moderator
Steve Martin

3 years ago
That's looking really great. Organic shapes can be very difficult but you're doing great so far. Keep us posted!
[Link to www.3dprevis.com]

-Nobodyz
Member
Nobodyz

3 years ago
But the lock ness monster DOES exist!! lol

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Critical Mass :: 3D Action Puzzle Game

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