Go to your create tab.. under standard primitives go to Sphere... click and drag on your screen so you create a sphere... go to the internet, search for a good sun texture, and apply it to your model. Combine a Material with a vraylight or a glow effect on the sphere. and I would say that you have a good basic sun.
MuS@shiROth
you can put one onmi light in your scene, go to enviroment / effects and add to it Lens Effect, then in lens effect add Glow, Ring, Star, Auto Secondary ant tweak some options in every one of them to match your needs.
dont forget to pick your omni light in Lens Effect Globals rollout.
The secret of creativity is knowing how to hide your sources.
-Albert Einstein
I thought the Admins had that function already. It seems like I remember threads being merged before. Anyway I'm sure Matt can just pop it into code or whatever
Chris
I thought the Admins had that function already. It seems like I remember threads being merged before. Anyway I'm sure Matt can just pop it into code or whatever
Chris
well as far as i know lens effect work only with default sncaline renderer.
This is what i did to gat the following picture.
Asigned default scanline renderer.
Added one omni, and in effect dialog added:
Glow - default settings
Ray - Lowered intensity to 4
Auto Secondary - Lowered Mini to 2 and Max to 30
For background i used noise map with following settings:
Noise Type - Regular
Noise Size - 0.2
Noise Threshold : -High -1, Low -0.65
And then i instanced the noise map in enviroment map.
I did it in 2 mins or something like that, to get better looks you should probably tweak some options in lens effects.
Member
Go to your create tab.. under standard primitives go to Sphere... click and drag on your screen so you create a sphere... go to the internet, search for a good sun texture, and apply it to your model. Combine a Material with a vraylight or a glow effect on the sphere. and I would say that you have a good basic sun.
MuS@shiROth