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-Friday
Junior Member

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Hi guys!
That's my first post...and i hope you will help me 'cause i'm in troubles!
So..for the university i'm doing a cube with words on its faces..(ex. A B C ...etc)..which is very simple
Now, i created each words with PNG extension (for maintaining the trasparency) but when i'm going to "put" this image on the cube face...i got the word with the right color..but instead of the trasparency there's a weird gray color..
Sigh..Someone tell me to use the Opacity Level but i don't know how to use it..I'm a newbie with 3d..
Just to focus on the main points :
- I create the chamfer box > then edit to Editable Poly
- Then press M, and in the texture i select "Bitmap" in the Diffuse Color.. right?
- Then..?
Please help me, Thanks!
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Admin
I think it has something to do with this but I cant get it to work properly:
The alpha source which I have outlined, it should be on Image Alpha.
I tried it both with PNG and with Premultiplied TGA and still get the same result.
I ended up just making separate alpha maps and using them in the Opacity slot.
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--Matt