Hi everyone... i'm back here after a long time...feels good to be here.
I recently visited to a friend's new house and decided to make the kitchen...so made it, hope u guys will like it.
any suggestions or critics are most welcome...
looks good, maybe little more illumination inside, other than that it looks really good. Like the way you set up background image and mask unwanted parts with a wall
The secret of creativity is knowing how to hide your sources.
-Albert Einstein
Thanks altopais for the suggestion.... yeah.... i too thought abt lighting the interior as it looks somewhat dark. Well, in the next image i'll do the changes.
Welcome back! Your renders look good, but it probably needs a bit more light and a bit less reflection. Are you using vray? If you are, just turn the glossy relfections down to .7 or .8.[Link to www.3dprevis.com]
The image you are using for the external scene looks strange, it looks like this persons kitchen is sitting on the edge of a road?! The interior is good, but could use some bounced light. Please support us and post a [Link to www.digitalartsfront.com] on your website.
Hahahee!! yeah u r correct..... i too thought so, but did it in a hurry as i didn't had the correct image. i'll change the image in the next post. Thanks for the crits. and suggestion.
Everybody has made some good point's so far.
I think you need to pay attention to scale and proportion. For example, consider how tall a person would have to be for the counter top to be at a usable height, then compare that person to the rest of the room.
Chris
thanks chris.. I also feel gr8 to be back here..... not been here since two months coz i was busy with some other things.
well, i didn't get ur point of scale and proportion. what do u mean by counter top and usable height?? plz explain if u can.
Counter tops are generally about pelvis high to a person. Now imagine a person standing in front of the counter. I could be wrong, but I think that person is going to look very big for that room. This may not be the problem at all, I'm just not getting a sense of scale.
Just for reference, You could create a biped and make it's pelvis come to just below the top of the counter.
It's hard to explain, does anyone else see what I mean?
Chris
Yeah its very easy to forget about how things scale in relation to a human. What i usually do is create a box at 1.5m representing a human then all my doors tables and chairs etc.. get scaled so he can fit. It helps alot to model to scale for anything architectural.
Member
The secret of creativity is knowing how to hide your sources.
-Albert Einstein