Critical Mass :: 3D Action Puzzle Game

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Forum Index - 3Dimensional - Lawn

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+VarnishedOtter
Admin
VarnishedOtter

3 years ago
I worked out how to make fairly cool looking lawn. I'm thinking of using it in my pool challenge scene.


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--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
That is cool. What are you using?
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
I modeled a couple of low poly grass blades, gave them different colours and then scattered them.

Now I've made some kickin ass pavers for the pool scene too. (see top)
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-Scott
Member
Scott

3 years ago
Nice work you are right this is really realistic grass
One life Live it
[Link to www.scotts-designs.co.uk]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Thanks man!
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-Scott
Member
Scott

3 years ago
no problem keep the amazing work smile.gifsmile.gifsmile.gifsmile.gif
One life Live it
[Link to www.scotts-designs.co.uk]

+Steve Martin
Moderator
Steve Martin

3 years ago
Hey, not fair you've started already! Nevermind, I'm sure to win the Mitsubishi sportswagon challenge.
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Haha, From henceforth all Mitsubishi Sportswagon challenges are hereby banned!
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-Moshay08
Member
Moshay08

3 years ago
Quoted for truth.. I agree completely lol. So in yo face Steve!!! haha smile.gif
:::Moshay:::




+Steve Martin
Moderator
Steve Martin

3 years ago
Bastards... Just you wait and see. My pool will be so great, all will bow before me and tremble at my power!
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Unless its an animated wave pool I won't be impressed.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
Then prepare to be impressed.
[Link to www.3dprevis.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Oh God, what am I getting myself into????
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
A whole lot of arsing around with realflow I think...
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
And that generally doesn't end well for me...
[Link to www.3dprevis.com]

-Moshay08
Member
Moshay08

3 years ago
so still in yo face steve!!! haha!! lol no dude you can do it go against his challenge it will only make you better smile.gif
:::Moshay:::




+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Dude... have you ever used realflow?

It is made of voodoo.

Everytime you load it up, you die a little more inside.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
Indeed it is a killer. Thoug I haven't used it since I got my quad. I'd be keen to see if that improves things.
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

3 years ago
What have I started.. geezzz guys, I haven't even come close to starting my pool yet..
The grass looks awesome. I have thought about trying to make grass like that using particle systems and have it randomize the size and placement of the blades.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

3 years ago
Well there are probably several ways you could do it - scatter, particles, hair and fur, model every blade individually...
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
I used scatter, you can do random deformations with that too. Mine are randomly rotated and scaled. It does bog down with lots of instances though. It crashed my max at least 10 times.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-SpitFire
Moderator
SpitFire

3 years ago
Hehe... I've never used scatter.. I'll have to try it out.. After I saw your post, I tried it with particle flow. I added 10000 particles and it bog it pretty good, but no crashes. Probably help that I just build my new systems.
Rick

[Link to www.3dartconcepts.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Yeah I really need more than 2 gigs for what I'm doing.

That pool scene I did with the grass had about 11/12 million polys thanks to the grass haha.

But yeah, scatter is madness. Its actually quite versatile, like if you have a plane and add a subdivide modifier you can say "one object on every vertex" so its good for grid aligning heaps of the same object. Any way have a stuff around with the options and you'll see what I mean.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

3 years ago
Holy Crap that's a lot of geometry! I'm not normally a huge fan of scatter, I prefer particles and hair if I can get away with it.
[Link to www.3dprevis.com]

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Critical Mass :: 3D Action Puzzle Game

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