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Forum Index - Miscellaneous - little help with my snowman

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-metalslugx
Junior Member
metalslugx

3 years ago
hey, how can i put a scarf around a snowman's neck?




+isaac
Moderator
isaac

3 years ago
HAHAHAH
Try harder? tongue.gif

If you're totally new to max, you better start here:
[Link to www.youtube.com]

-Dave
Member
Dave

3 years ago
^^ make a thin box and and a bunch of segs. then convert to editable poly and drag the vertexes to make a roundish shape. then just apply a few iterations of turbo smooth and you're done
Dave

"I came! I slept! I went home!"

+isaac
Moderator
isaac

3 years ago
x2
mesh is a good start

-Dave
Member
Dave

3 years ago
i think it can also be done with splines, but i have no experience using splines
Dave

"I came! I slept! I went home!"

+isaac
Moderator
isaac

3 years ago
Here's a set of videos on editable poly.
[Link to www.youtube.com]

There's no magic answer to making a scarf other than, "just do it!"
One could write a one thousand word essay on "how to make a scarf in 3dsmax" but that's not what you need. If I understand correctly, you got a copy of max and just figured out how to pan around the gird. And color code the geometry.
You need to start learning the fundamentals of max. You're going to have a thousand questions after you figure out this one thing and you will get past all of those FASTER if you just blast through the introductory lessons available online.

-Dave
Member
Dave

3 years ago
i wish i had done that when i started...except i hate basic tutorials!! ^^
Dave

"I came! I slept! I went home!"

+isaac
Moderator
isaac

3 years ago
No one ever stops researching. smile.gif

-cdballew
Moderator
cdballew

3 years ago
This is not the most detailed tutorial but maybe you'll get the idea.

Create a cylinder add a few height segments and convert to poly.
Delete the ends of the cylinder and add Meshsmooth iterations 1.
Move the cylinder in front of the snowman's "neck" but don't let it touch.
Add cloth modifier settings as first image.
Add a couple of wind forces default settings and aim them at the ends of the scarf as in second image.
Add the winds to cloth forces.
Click simulate.
You may have to play with the position of the wind, or even add another wind. to get it to wrap around .


Chris

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Nice one Chris! I would have just said, Path Deform. Thats how I tied a ribbon around a snakes neck.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-SpitFire
Moderator
SpitFire

3 years ago
Dang Chris..... excellent work... I want to see Matt do a tutorial on Path Deform...lol
Rick

[Link to www.3dartconcepts.com]

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Maybe after v3... flat out on that to get it done before xmas.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+isaac
Moderator
isaac

3 years ago
Very nice, Chris.
But I still think we're not helping people at this level by spoon feeding. Beginners will have nothing but questions for the first month and would have spent less time watching a few videos and reading. People at this stage believe 3d art is a one button push process. When someone's this new, we should give them tutorials that cover the information better than we can on this forum.

Everyone,
There are tutorials out there online that guided us to our current skill level. Give these beginners that same path. Of course their first instinct is to play with the application instead of reading a boring long 10 page tutorial but they will thank you later for it. Let's not become enablers for, helpless behavior. They will have much more fun getting first place in the challenge section of our site!

-Tyson
Senior Member
Tyson

3 years ago
My suggestion would be to make a torus primitive around his neck and then just model the knot and flowing parts of the scarf as seperate objects out of boxes that intersect with the torus maybe use bend modifiers then collapse and edit the points by hand.

I think you're right about beginners needing to go through video tutorials and such to get up to a level that puts them out of the zone of asking how to move things or something but I think being able to ask something like this is acceptable. To be pointed in the right direction ie: path deform modifier or use splines or something. You might be trying to move every vertex one by one and have never even considered using a bend modifier or something like that. People do need to research themselves but I don't think we are enablers of helpless behaviour if we point them to an area of max they may not even know is there to be researched.

-cdballew
Moderator
cdballew

3 years ago
Yeah, the simplest thing can elude any of us.
I have never spline modeled. That's because I fell into a comfort zone and the need has never presented it's self.

I would like to see some other methods for snowman scarfing.
Chris

-cdballew
Moderator
cdballew

3 years ago
Thanks guys, When I read the question I thought, humm? How WOULD I do that?
As an alternative to how it should probably be done, I thought it would be fun to model it with cloth and wind. It was, but I never did get it to wrap around like it should. I know there are much better, more exact ways to scarf a snowman. smile.gif

Isaacg, Although you may be absolutely right,
Should we assume to know a persons skill level based on a single question.

I agree with what you're saying, some people do exhibit "helpless behavior" They should at the very least follow the tutorials that come with max.
This question however, seems legitimate. It's not like he's asking "how do I apply material" or "how do I extrude a polygon", ..that may be the next question. wink.gif

Speaking of snowmen, Does anybody know what one snowman said to the other?



Chris

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
I cant beleive noone responded to your joke, I'll bite then.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-cdballew
Moderator
cdballew

3 years ago
Do you smell carrots?
Chris

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Hahahaha, that is so lame Chris.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-cdballew
Moderator
cdballew

3 years ago
Yes, ..yes it is.
Chris

+isaac
Moderator
isaac

3 years ago
I think I've been a bit rude in this thread and perhaps made the forum look bad. And both of you are right.

From now on I should answer someones question before directing them to a tutorial. I shouldn't appear that I'm turning someone away...

-cdballew
Moderator
cdballew

3 years ago
It's all good smile.gif Nothing wrong with pointing to a tutorial is there?
Chris

+Jamie
Admin
Jamie

3 years ago
Yea dude, go easy on the beginners please.
Please support us and post a [Link to www.digitalartsfront.com] on your website.


+Steve Martin
Moderator
Steve Martin

3 years ago
You guys are forgetting the fact that he didn't mention anything about doing it in max. He may have a snowman in his backyard that he wants to put a scarf on but it keeps falling off wink.gif
[Link to www.3dprevis.com]

+isaac
Moderator
isaac

3 years ago
Oh... We don't have snow in texas. HA HA

+Steve Martin
Moderator
Steve Martin

3 years ago
No snow in Adelaide either (well it's very rare - I've never seen it) so I can't help.
[Link to www.3dprevis.com]

-cdballew
Moderator
cdballew

3 years ago
And here I am, saying we shouldn't assume!

In the case your not using max, sorry I can't help.

In the case your talking about an actual snowman, I suggest a square knot and a surveillance camera.

The camera is to let you know who gets the payback for stealing your wool scarf and beating your snowman with a baseball bat!

We only get snow once or twice a year in Tennessee, so you got protect that sucker.
Chris

+isaac
Moderator
isaac

3 years ago
My little brother worked in Jackson for a while at proctor and gamble. He's back in Texas now, for school.

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