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-rhonihon
Junior Member

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I was about to create a plumber game. I created several animations like walking, bending and running. I was wondering if I could have it in different layers then call these layers one by one in the game.
For the mean time, I separated these animations in different files. One animation per file. But I think this would consume time in the game proper.
Please help me with this. Thank you!
By the way I will be using the XNA game studio and the Visual C# Express.
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Admin
Last time I did 2d, I had everthing in separate files, keeps it more organized. Are you talking about layers in the game? Or in the image format, say how photoshop files have layers? Because I think you will be hard pressed to find an animation format that supports layers.
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