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-_tom_
Junior Member

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For my first piece of 3d modelling and kinematics coursework at uni, I have to make a model of a mobile phone and then a 2nd model, of how it may have evolved to in 25 years time. Anyway I think I'm nearing completion for this, I want to make it look as realistic as possible. Any tips and criticism?
[Link to i38.tinypic.com]
The only things left to do are sub-object materials (think I've figured that one out) and some boolean subtractions to create indents and a headphone jack..
Is this any good considering at the start of October this year I'd never used 3DSmax before? I havent seen what my classmates have been doing so I dont know what the standard is like for 2-3 months..
Thanks!
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