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-Gfx-Dzine
Junior Member

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Hey all,
After a few simple flings with modeling I want to model my classic guitar as a practice... only to stumble upon a problem with the very first part - the body top.
I drew 2 splines - the body outline with a circular hole in it. Afterwards I want to turn on smoothing (nurms) so the edges will be perfectly rounded. How would I go about generating the geometry with appropriate topology so the hole stays intact instead of collapsing after applying an extrude or shell modifier?
Thanks a lot in advance for your help.
Cheers,
Mike.
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Moderator
[Link to www.3dprevis.com]