Critical Mass :: 3D Action Puzzle Game

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Forum Index - 3Dimensional - New character

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-ozaffer
Member
ozaffer

2 years ago
Hi started on my next low poly character and I thought I would post as I go for this project that way if anyone has any tips the alterations would be easier to take care of.

Im going to try and keep each picture by day (tho I tend to procrastinate and work only a few hours at a time tongue.gif).
Right now im on day three and my characters mesh is almost in full form, im about to move onto his armor and I was wondering if anyone has any tips on how I should approach that. I have heard theres a few ways one to extrude off the body and one to add the pieces to the mesh but im not sure what would be the best way in this case.

Also my poly count is a little higher then I had anticipated, about 300-500 polys to much and thats without armor so does anyone have tips on how to lower poly count as well? I was thinking cleaning up edges in the neck/finger/toe/teeth could help with this but im not exactly what tool I would use, just edit poly/edge select/remove?

Edit: Here is day four which was actually just a couple hours before work wiping up a rough draft of my armor and laying out basic textures before UVW mapping
Edit2: Ok now I have finally finished wielding all of his armor on. I don't recommend making armor separate if you are going to have to wield at an angle like I did >< that was annoying but atleast it made things easy to set my Mat ID's up for Unwraping, next is setting up textures.
Edit3: Day 6 I have my Character Mapped and ready for rigging.


"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."

-ozaffer
Member
ozaffer

2 years ago
Heres the original concept art, the characters going to be a lizard man warrior and I hope to use the same model with alternate armor/weapons and so on for other lizard man mobs for a future game.

"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."

-ozaffer
Member
ozaffer

2 years ago
Finished product here.

"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."

+Steve Martin
Moderator
Steve Martin

2 years ago
Nice work. My one suggestion would be just to correct the 3d camera in that first render as you real life camera is almost horizontal but your 3d camera is facing downwards a bit too much. I think if you fix it it'll look really good because you've nailed the lighting pretty well.
[Link to www.3dprevis.com]

-Solidstrike
Junior Member
Solidstrike

2 years ago
I like the idea you realized there but I think he looks a bit edged. I would try to smooth the polygons especially at the head so that he´s rounder. Do you know what I mean? Besides that, he looks great smile.gif

-ozaffer
Member
ozaffer

2 years ago
Thnx for the critiques you got me on the hasty photoshop job gotta fix that XD.gif

He looks kind of edged but I was trying to keep him low poly.. the top of his head I made into a rimmed skull kinda like this crest: [Link to i284.photobucket.com] but smaller.
"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."

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Critical Mass :: 3D Action Puzzle Game

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