Critical Mass :: 3D Action Puzzle Game

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-jupitercreations
Junior Member
jupitercreations

4 years ago
Hi
In 3dsmax, particles come out from emitters, can we animate that in opp way?
Like particles entering into emitter.
I need similar effect for my project, hence I am requesting all of U. Any advice or suggestion more than welcome.
Tarun


-Scott
Member
Scott

4 years ago
sorry i am new to 3ds max dont really know anthing about these have you tryed looking on website for tutorials on this.
One life Live it
[Link to www.scotts-designs.co.uk]

-jupitercreations
Junior Member
jupitercreations

4 years ago
No probs frnd.
thx for Ur nice wordssmile.gif


+VarnishedOtter
Admin
VarnishedOtter

4 years ago
Can you simply reverse the animation?
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--Matt

-jupitercreations
Junior Member
jupitercreations

4 years ago
I will trywink.gif

+Steve Martin
Moderator
Steve Martin

4 years ago
Do you just need the particles to go to one set point or does it have to be an emitter? If you just want them all to go to 1 point I'm sure you could do that with particle flow. I might check it out.
[Link to www.3dprevis.com]

-jupitercreations
Junior Member
jupitercreations

4 years ago
Hi
Thx for kind reply.
My idea is that the particles should meeta a point.No need to be an emitter.


+Steve Martin
Moderator
Steve Martin

4 years ago
Yeh, the find target operator in particle flow will make particles fly to a particlular point. It's pretty easy to set up, here's an example I prepared earlier.

[Link to au.youtube.com]
[Link to www.3dprevis.com]

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Critical Mass :: 3D Action Puzzle Game

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