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Forum Index - Miscellaneous - Particles have no Opacity, Mr sun max 2008

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-Cess
Junior Member
Cess

3 years ago
Hi,
I currently have a scene that is lit by Mental Ray Sun and am getting very nice results but i have now added a particle effect meant to mimic smoke.
In the viewport all my particles have correct opacity but when rendered the parts of my particles that are meant to have an opacity on them turn up black. I tried the suggested solution that worked for vicki with her opacity planes not rendering Properly by turning off Aeriel Perspective but this did not help.
If Adding any Screen shots or my file would help I will upload these asap, but any suggestions or tips would be greatly Appreciated.

Thank You


+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Someone else had this same problem, with their particles turning black. I dont remember the solution, so I'll try and find the thread for you.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Yeah, I'm not sure if its going to help you as he didn't reply back, but here's the thread anyway.

[Link to www.3dsmaxforum.com]
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-Cess
Junior Member
Cess

3 years ago
thanx but that doesnt really solve my problem, here is a pic of what i am having happen.

it works when lit by normal lights just not with the mental ray sun lighting system there is also no function that i have found to exclude objects form being lit by this...



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