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-Reaper
Junior Member

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I have made a character using standard primitives and grouped the legs torso arms and head together(using the group tool), i have then made a biped and then put the limbs fingers and suhc in their corresponding areas and fitted it perfectly inside the mesh, I then go to modifier panel after selecting my mesh and click physic and click attach to node but as soon as i click the attach to node button and release the mouse it automatically deselects the attach to node button did i do something wrong in the modeling stage? or somewhere else please help as this is for an assignment
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Moderator
There's some prety detailed instructions there, so follow the process outlined there and see if it works.
[Link to www.3dprevis.com]