using 3ds max or gmax, how can i make an object move, stop it and then move it again? i don't see any options to end one animation of an object and then start another.
To stop an animation all you need is to have 2 keyframes in a row that place the object in exactly the same position. The position of the keys in the timeframe will depend on how long you want the object to stop moving for. You'll also have to make sure that your track view looks something like the image below with a linear transition between the 2 keys where the object is at rest.[Link to www.3dprevis.com]
no. i've selected the animated objects and still nothing shows up in the curve editor.
btw, what does the curve editor do? (remember i'm new to 3d animation)
Dave
ok. after talking with someone for a long time, i figured out how to view and edit curves! now my problem is editing curves properly. i'm having trouble editing the Z curve on the barrels so that they rise at the same speed as the turret body, while staying at the right height.
Dave
right click on the curve point you should get a little window like this (see image)
1. you can set the exact frame and position manually
2. click on the curve type
3. select the top one, this is a linear curve (nice oxymoron)
This may allow you to be a bit more precise. Then once you have them synced up try some different curves to make it appear more natural.Please support us and post a [Link to www.digitalartsfront.com] on your website.
Moderator
[Link to www.3dprevis.com]