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-JHawks
Member

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Hey all,
Ok, I'm up to the stage where I'm about to rig the face for expressions and something hit me.
I have two character for my short animation and I was wondering, before I rig their faces (with default-named helpers) should I first bring both character into the same scene?
I don't want to end up merging later and having to rename all the helpers and shapes.
Oh dang, I need to rename the bones as well >_>
But yeah, should I merge them first before doing facial rigging?
Also, since when you merge a scene into another, their materials don't actually appear in the Material Editor, is it best if once I merge the files, I bring in their materials into the new Material Editor? In case I need to fix some stuff?
Thanks
Knowledge is power
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Moderator
As for the naming of stuff, it may sound like a bit of a chore but it's a good idea to use individual names for each object (bones, helpers and all) and not rely on default names. It may take longer but it will save a lot of confusion.
[Link to www.3dprevis.com]