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-jex24
Junior Member

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hi guys, i've been practicing modeling, mostly organics cause i like character design... but i've never really finished a character cause unwrapping seems to be a very confusing task to do...
so anyways, do you think it's ok if i skip the basics of manually unwrapping and use plug-ins like deep-uv?
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Senior Member
Recently I've been using z-brush GUV tiles to generate uvs and painting all my textures in z-brush which is a great pipeline for displacement and normal maps aswell as colour.
I think its important to understand whats going on with UV space though, so its not so tedious when things go strange.