Critical Mass :: 3D Action Puzzle Game

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Forum Index - Particles and Effects - Spark Particles

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+VarnishedOtter
Admin
VarnishedOtter

1 year ago
I thought I'd share what I've been working on past couple days. It's part of a bigger project that Jamie and I been working on for months. Hence our scarcity on the site.

This is a screenshot of my particle system written in c++. This mode will take any model and explode the polygons away from the centre of mass in a spark like fashion. This one was done on a turbo smoothed cube.


Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

1 year ago
Is this for the game?

[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

1 year ago
Yes 'tis.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

1 year ago
Cool. How's it all going? You've posted some pretty impressive stuff in the past few months but it's hard to tell what stage you're at. You in a development stage or is it more R&D at the moment?
[Link to www.3dprevis.com]

+VarnishedOtter
Admin
VarnishedOtter

1 year ago
Its going great. Had a few brick walls, where we had to take a break and come back to it. But were getting close to the end now.

I haven't been able to show a great deal because we dont want to leak anything out yet. But when I have things like this that dont give anything away I can post them.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+isaac
Moderator
isaac

1 year ago
very cool!! octo.gif

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Critical Mass :: 3D Action Puzzle Game

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