I have a curved spline, that I want to render thickness as a pipe like structure, but I want it to be fatter at one end and thinner at the other. How do I do this as none of the modifiers I have tried are workin for me.
Wish I could help you there... but Max is a bit over my head. lol.
Maxon:C4D, NextLimit:RealFlow, FinalRender, Piano, Violin, Pencil, Eyes.... These are all a part of me.
You should get a copy man. I thought it was heaps complex when I started to use it, but when you know where stuff is its really easy to explore and figure stuff out on your own.Please support us and post a [Link to www.digitalartsfront.com] on your website.
I'm up for it... but still... last time I attempted.. it burnt me out.
Maxon:C4D, NextLimit:RealFlow, FinalRender, Piano, Violin, Pencil, Eyes.... These are all a part of me.
that's actually VERY similar to what C4D uses, a loft Nurbs. wow. interesting.. woot WTG!
Maxon:C4D, NextLimit:RealFlow, FinalRender, Piano, Violin, Pencil, Eyes.... These are all a part of me.
You'll probably find alot of things are very similar, its just knowing where the damn things are is the problem!Please support us and post a [Link to www.digitalartsfront.com] on your website.
If youre looking to set up blueprints in max, best way is probably to set up planes and map the images to them.Please support us and post a [Link to www.digitalartsfront.com] on your website.
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Maxon:C4D, NextLimit:RealFlow, FinalRender, Piano, Violin, Pencil, Eyes.... These are all a part of me.