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-Ajvar
Junior Member

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Alright, I have some problems regarding the biped in 3ds Max.
1. I can't move the COM properly. For some reason it wants to stay on the same level Y-wise all the time. So if I animate a kneebend then a jump the caracter would only move his legs, not being effected by gravity or get off the floor.
2. There appears to be something wrong with the automatic in-betweening, the program deosn't make a simple and clean inbetween but some sort of backward motion. (Really hard to explain.)
If anyone of you have had these problems and/or knows how to solve them, please help me : )
Edit: I have solved this now and there's no longer need for this thread to exist, you can lock it if you want.
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Admin
Would you mind explaining the solution, in case someone else has the same trouble?
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