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-rphl
Junior Member

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Hello everyone,
I'm trying to use the Unwrap UVW modifier on a character i've modeled but there seems to be a problem.
The green lines which appear on the model after i've applied the modifier arent connected to eachother so the model looks quite strange in the Edit UVWs window.
The character should get clothes texture which i make in photoshop.
My goal is to texture / animate the character and export it so it can be used in Unreal Editor.
Screenshots from the model:
[Link to athena-hi.fontys.nl]
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I would appreciate it if you guys explain things in detail because i'm a beginner in 3ds max.
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Member
May I also just point out that you have some bad topology (mesh) making 5 sided polygons. These can be dangerous and should be quaded or carefully converted to tris.
a 3d artist's journal
[Link to blog.cunnington.co.za]