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-ozaffer
Member

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I have this character I want to texture but when I unwraped him I got a ton of different pieces. I'm not really proficient with the unwrap tools so I was hoping someone could help teach me how to clean up the seams. My method was to UVW Map each Mat ID'ed section then unwrap the character this worked but some of the unwraps are backwards (just don't look right) and like I said there are alot of spare polygons.
It's hard to tell from the img but the feet split off in the middle making them into a U shape in the Map and the spare polygons are from areas that have multiple cut off points such as the belt and ankle straps.
"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."
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Moderator
Look at my Kraken. Even if it had belts and cloths on, it wouldn't be much more complex looking than this.
I've decided to do a tutorial on this.