Critical Mass :: 3D Action Puzzle Game

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-Winkelwagen
Junior Member
Winkelwagen

2 years ago
first of all.. i will show you my setup:

1 unit = 1 meter (need that for an other program to make levels for games

display unit scale = meters

grid and snap settings:
Grid spacing = o,1m
major lines every nth grid line = 10
perspective view grid extent = 10

my problem! i can create a box of a meter by meter no probleem.. but when i want to zoom in to create smaller objects... it disappear in my perspective viewport...

does anybody know how i can fix this?
what is a must is that 1 unit has to be 1 meter.. because of other program.


+VarnishedOtter
Admin
VarnishedOtter

2 years ago
Turn your snap off, or use keyboard entry.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

+Steve Martin
Moderator
Steve Martin

2 years ago
You might have to make them on a larger scale and then scale them down to the correct size if possible.
[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

2 years ago
whats the other program? and what export format are you using? maybe you can do a scale conversion when you export and work in cm instead. The clipping is happening because your scene is way too big.
what is your model subject?

-Winkelwagen
Junior Member
Winkelwagen

2 years ago
Leadwerks engine program that i use for that engine to sort everything in place is sandbox (included with the engine)... some people are programming a game or some sort... and they want to use some of my models and few models in progress grin.gif

-Winkelwagen
Junior Member
Winkelwagen

2 years ago
well i dont need to worry about it anymore.. they gonna scale it for me to fit in the program.. all i have to do is model the stuff thanks anyway for your help! all of you grin.gif

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Critical Mass :: 3D Action Puzzle Game

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