Critical Mass :: 3D Action Puzzle Game

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Forum Index - 3Dimensional - Villa - WIP

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-Niksta
Member
Niksta

3 years ago
Quite a lot more work required on this, but it's starting to take shape.


There is a light that never goes out....

-Tyson
Senior Member
Tyson

3 years ago
yeah looking nice. It needs something to make it look bigger in scale. It looks kind of miniature for some reason. Maybe texture or camera angle, or maybe its the amount of colour bleed. I'm not sure the green colour from grass would bounce that high up the wall if it was 8 meters high or so.

-AHZ
Member
AHZ

3 years ago
nice!very beautiful!!
i wish i can do that too......
i need more practice....

-Niksta
Member
Niksta

3 years ago
cheers lads, lots to do....lots...................!
There is a light that never goes out....

-good_days15
Senior Member
good_days15

3 years ago
great job Niksta....really nice work... i think Tyson is right..... the scale proportion is making the villa look somewhat small....other than that, it's awesome work.


-dragonfly
Member
dragonfly

3 years ago
nice exterior, Niksta,what did you use for the trees?
maybe try using Vray displacement to make some grass
Everything has some beauty but not everyone is able to see it (Confucius)

-izzet
Junior Member
izzet

3 years ago
looking good.Lightining is not bad and.Modelling is very good smile.gif i think. You can add details.
[Link to www.izzetalsan.com] (My online portfolio)

+Steve Martin
Moderator
Steve Martin

3 years ago
Nice work. I think everyone else has just about summed up any crits I might have had.
[Link to www.3dprevis.com]

-Niksta
Member
Niksta

3 years ago
thanks for the comments fellas, I plan to add a car to the foreground to give an element of scale, vray daylight/sunlight lighting, hdri map for environment (possibly a blue pink sunset) install garden lights, open a few doors for a sneak peak into the house, add a few bikini characters (naughty but nice : ) and then finish it all off with more foliage, trees bushes and a few colourful plants. The Coconut Palm trees here are ArchModels Palm trees, but I'd like to include next some OnyxTree models for greater realism. If you can think of anything extra I should do to add to my list of Mods please comment, and thanks for checking it out! : )
There is a light that never goes out....

+Steve Martin
Moderator
Steve Martin

3 years ago
Good luck with all those additions. Looking forward to the bikini characterswink.gif
[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

3 years ago
yeah, it should look great. I'd suggest building a bit more of the environment behind the house into the distance. maybe show some beach or dunes and the ocean off into the horizon. At the moment it looks like we could be on the edge of the world. plus it would sell the condo if you had a view of the beach right?
Oh, and that pool looks spot on.

-Niksta
Member
Niksta

3 years ago
Hey Guys thanks for the ideas above, I am having some major problems @ render time (I have inserted a couple more detailed trees which are causing me memory errors) Is there a 'quick fix' to enable the render to complete? Thanks in adv for any pointers! : ) I'm using Vray but I think the prob is with Max memory, I have 2GB RAM.
There is a light that never goes out....

-musashiroth
Member
musashiroth

3 years ago
Depends, what are your render stats... bc it could be high subdivs in the light, or high render materials applied to the render scene.. It could also be high levels of polygons in one scene.. do you have the actual palmtree in the scene? or a vray proxy? Proxy's save a lot of memory when it comes to render time and avoids max to crash while rendering... Always try to keep Lights, Mats, and Poly count in harmony. That gives you a succesfull render. ;D

Get back to us on the Light subdiv. and render stats. We can start from there. And if everything is normal, we can check the Mats that are in the scene just in case!
MuS@shiROth


-johnbeyer
Member
johnbeyer

3 years ago
Lovely mesh man, i like your build. I tend to agree with the rest, but im really anctious to see how this turns out with all settings on high smile.gif maybe add an hdri sky or light instance, it would look great on your villa.

Looks plain awesome so far, keep it up smile.gif

Johnbeyer

-Niksta
Member
Niksta

3 years ago
thanks for the feedback guys, I will get my settings down and report back with a clearer set of stats.
There is a light that never goes out....

+Steve Martin
Moderator
Steve Martin

3 years ago
It's also a good idea to render in layers. It's usually a bit of mucking around but it will help to prevent crashes, plus it gives you more flexibility when compositing.
[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

3 years ago
if your looking for a real quick fix for a out of memory error go to vray system and change to dynamic geometry. But really it doesnt seem like theres an awefull lot in the scene at this stage. maybe your hedge row is really dense?

+isaac
Moderator
isaac

3 years ago
I would love a place like that!!!!

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Critical Mass :: 3D Action Puzzle Game

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