Critical Mass :: 3D Action Puzzle Game

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-AHZ
Member
AHZ

3 years ago
what is the best specs. or set-up of computer for best and fast rendering in max?????
coz now im using a laptoop and desktop here's the specs of my computer...i guess it's low

my desktop my laptop
core duo core duo
windows xp windows vista
160 HD 160 HD
2GB RAM 1GB RAM

coz now im using my laptop in rendering and it is very slow !!
im planning to buy another comp. i need some advice what's the bes specs....
thanks!!!


i wish i can do that too......
i need more practice....

+Steve Martin
Moderator
Steve Martin

3 years ago
For fastest rendering you want a goo CPU, so go for a quad core. Lots of RAM is also good for preventing crashes in your heavier scenes, not sure how much impact it has on rendering times though. And your video card affects viewport speeds so it's important to get a good one of those too. Those specs you mentioned above aren't really that bad.
[Link to www.3dprevis.com]

-Tyson
Senior Member
Tyson

3 years ago
yeah my laptop has a core 2 duo and it renders fast enough.
I'd love to get a quad core but i can handle waiting for renders rather than shelling out the cash. your best bet would be to network your machines and get vray rendering over the network. you can set it up so both cpus are working on the same frame thats four buckets going. I had it setup at a job once with 32 buckets at once, lovely to watch.

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
I can never get net rendering to work. Might be the copy I have though.

I frequently max out my 2 gigs of ram and have to switch vray to dynamic mode. I used to max out my 8500 in the viewport too, but I think my new card will fix that.
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--Matt

-Tyson
Senior Member
Tyson

3 years ago
Have you ever used vray proxy? No need for dynamic mode most often times. unless all the objects are animated of course.

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
No I haven't, its usually when I'm doing grass or something high poly like that.

Can you use it with scatter?
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

-AHZ
Member
AHZ

3 years ago
thanks guys!!!!
i wish i can do that too......
i need more practice....

-Tyson
Senior Member
Tyson

3 years ago
you can use it but you would need to have several seperate scatter objects if they were each very high poly so you can have the geometry in the viewport one at a time. I often have like 4 or 5 scatter objects with different settings for grass. Collapse them to meshes. You select a mesh right click and choose vray mesh export. export it to a single mesh and automatically create proxy. then you get a low res object that represents the object in the viewport. Save them locally if you have a network. max won't load the objects into ram which saves loads of memory.
Then you can render literally billions of polys. give it a try.

+VarnishedOtter
Admin
VarnishedOtter

3 years ago
Thanks for that tyson.
Please support us and post a [Link to www.digitalartsfront.com] on your website.

--Matt

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Critical Mass :: 3D Action Puzzle Game

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