Textures is all done, I just threw that model in because it was the only hyperpoly model I had lying around.
Shaders will take a little more work though, get some nice refraction and blend mode effects going on. But shaders aren't really essential for our current project, so we're just working on gameplay at the moment.Please support us and post a [Link to www.digitalartsfront.com] on your website.
well the engine is designed for open world in mind. So I want to push it further that direction in future projects.Please support us and post a [Link to www.digitalartsfront.com] on your website.
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Please support us and post a [Link to www.digitalartsfront.com] on your website.