Just thought I'd start a thread for people to post any early 3d work they've done. Yes, finally a place you can post all those crappy models and scenes you didn't want anyone to see. I thought it might be interesting to see how far people have come.
I'll get the ball rolling.
Both of these vids were created mid 2003 for a 3d animation class at Uni. We had to make some city/space scenes for the scouts who were holding their jamoree in Adelaide that year. Not sure if I made the final cut.
Wow, Jamie ... it is really your first thing made in 3ds? How did you made so cool looking grass (I don't see grass as good as yours on the internet...) etc.? Damn, that really looks great.
... Prepare for unforeseen consequences ...
I shall tell you... a looooooooooooooooooooooooooong time playing around with the hair and fur plugin. Please support us and post a [Link to www.digitalartsfront.com] on your website.
Raphael. one of the earliest projects i completed. If you saw this things wire frame you would probably throw up.
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
ok, but I am not responsible for injury or death which may occur as a result of viewing these wires.
I draw your attention to his neck and head there are some superb examples of what not to do there. also around his feet there are some fine examples of crappy wires.
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
That's the website of a company I'm doing some work for so you won't be able to post any work there. Feel free to contact them if you need any previs done though [Link to www.3dprevis.com]
I believe there was a tutorial to achieve the realistic water effects and lighting. I can't remember, it was at least 12 years ago, and the 90's were a bit of a blur. I do remember extruding the log though
Ken
I see it now. The mountain represents the misconception of the white middle aged male, often seen as all powerful and unmovable while the cage represents a feeling of being trapped by this age old misrepresentation. Wow, it really speaks to me.[Link to www.3dprevis.com]
HAHA! You guys so do not wanna see my first 3D... I think it was a stupid robot... there's a tut online, making it all from spheres and cylinders... HAHA!!!
The good old days, LMAO!!
a 3d artist's journal [Link to blog.cunnington.co.za]
That's a pretty good start. However, as this is just a thread to show work and not really somewhere to get help and advice, could you start a new thread in the Help and Advice section?[Link to www.3dprevis.com]
Hehehe... man this is embarassing to show *blush* but we all had to go through it, so.. please be gentil.. and try not to laugh so hard... bc i know you will... This was back in 2003, done in Maya for a 3D beginners class... enjoy!
haha, im sure it did... everything there was mega high poly.. I was an idiot with that at first thinking it would help in the quality! hahahaha
MuS@shiROth
Heres my first attempt at a 3d movie. I think I made this in max 4 back in 2001 or something like that. I did it to teach myself all of the things involved, I did all the sound with midi and a guitar. the voices are me with a pitch shift (pretty lame but I was doing it on my own) I was pretty happy with it at the time.
I can't really remember the exact time it took. but it was quite a while. I had moved back with my parents at the time, so I had extra time on my hands. I remember mum saying "when are you gonna get a bloody job and stop playing on your damn computer"
this is my first max render raytrace......but now im sure i improve alot with help of all the members of the forum....thank you guys and gals!!thanks for the help and support!!
Indeed. The models aren't too bad but the lighting and textures aren't all that flash. Still better than my early work though.[Link to www.3dprevis.com]
yah.....the lighting is bad..lol....but now i improve that and that is because all the members of the forum like you is great and always help me....and all the comments on my work helps me to improve...
i wish i can do that too......
i need more practice....
haha, but you know what... eventually the Padawans will be the Jedis of the future... but we cant complain, bc we'll still be the Yodas! MUAHAHAHA!!! hahaha... Pardon my starwars reference, not a HUGE fan, but its always fun to use
BTW! I can tell you've improoved in your renderings terms of composition and design as well AHZ! that's great progress!
MuS@shiROth
Its a 3D model of my bedroom (although it was made from my head rather than photos so its probably not a perfect representation) Some of the textures are different too (the wallpaper and posters arent true to the real thing but it didnt matter at the time). Its not exactly lifelike but I'm still quite pleased with the result.
The bedsheet was pretty lucky though, I just happened to find a good texture that gave the object a folded effect ><
I personally still see myself as a novice when it comes to this stuff, but I really enjoy messing around with it.
EDIT: Oh, and here is the other piece I did at the same time. The assessment was to create both an interneal and external scene. This building is the entrance to a shopping village near where I live. I'm not particularly happy with the background/floor but the building turned out ok, and I learned how to do reflections for the windows which I thought was cool.
I know! Great start in 3D! I was a mess @ the beggining, I was trying to look up my first model in Maya, I made a 79 Trans am, black with the golden eagle in the hood, very Smokey and the Bandit type with the honey comb rims... but I cant find it!! GRRR.... hahaha I woud show a wireframe of it so you could see what a cluts i was with polygonal modeling back in the day... not a pretty site.
MuS@shiROth
I want to get some of my old work, but it's 300 miles away on my moms computer.
He's some work i have that was done a few years after i started using max. (note: i went by the name john smith on elfwood for a while because i was worried about identity theft... Now i don't care.)
It's not when it was done, it's more the fact that it's actually quite good. This thread is more for that embarrasing early stuff that has never been seen by anyone other than yourself.[Link to www.3dprevis.com]
Lol, yeah it was. Funny thing was, at the time the commercial aired, it scared the crap out of people and was eventually pulled after someone complained of having a heart attack from watching it. I wish I still had a copy of it.
Beauty is in the eye of the beholder.
its not 3d, but its still digital arts. anyways heres the monkey fish, jamie you should understand the greatness that is monkey fish
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
MONKEY FISH!!!!!!!!!! *falls on the floor and laughs until his insides spew up all over the floor*Please support us and post a [Link to www.digitalartsfront.com] on your website.
i dunno i may have posted it on the old old site. cant remember
haha fond memories of the monkey fish
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
Yea it was the original name for the site. When we were throwing around ideas at mad. Please support us and post a [Link to www.digitalartsfront.com] on your website.
though I do wonder what became of Jim and Josh should stop by more often.
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
Yea josh is the kinda guy that is always too busy. As for jim well I think the non reading thing would have caused some problems for him.Please support us and post a [Link to www.digitalartsfront.com] on your website.
yeah jim never even had an email. oh well on with the topic
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
yeah it does. i remember working on that for couple of days and was quite excited when i added a simetry and realized that it actually resembles a civic haha and later on i stop working on it as i did on lots of my projects.
The secret of creativity is knowing how to hide your sources.
-Albert Einstein
i think i own the whole lot of you when it comes to crappy early 3d... varnishedotter's macchu-picchu cage scene is stunning in comparison....and fusebulb if that gun is your earliest 3d, i'll eat anything (a hat, a printer, a set of earplugs, anything) .... and jamie you have to be kidding me, that lush grass and obelisk-thing is your earliest attempt??
anyways, check these monstrosities out....
Cogito, Ergo Sum
yeah it could def use some work but soundwave! fuck yeah!
and it's a story that might bore you, but you don't have to listen, because I always knew it was going to be like that.
Some of these pics are really good! When I started 3dsmax, and made my first modell, I didn't even know how to texture an object...Heres my first finished (well you will decide is it finished) modell in max, a yugo45: [Link to i377.photobucket.com] [Link to i377.photobucket.com]
And yeah, I made even the engine of this [Link to i377.photobucket.com]
"Criticizing is easy, art is difficult."
That's a pretty good effort for a first model. I have to say, I'm disapointed with the standard of work in this thread. It's far too good.[Link to www.3dprevis.com]
WOHOO something familiar, YUGO wheee great model, just great, where are you from if i may ask?
The secret of creativity is knowing how to hide your sources.
-Albert Einstein
Thx for these comments, good to hear something like this...
Btw, Altopais, you think that someone from the US wouldn't make yugo for his first model? hehe...I must agree
And You may ask it...I'm from Serbia... But, you said this is familiar to you, how is that possible?
"Criticizing is easy, art is difficult."
Some refinement is nice said... But may be a car what I would model now would look different. At least I´ve learned something between now and then For exemple... How to use Turbosmooth
Heres the oldest work that I have it's my first character modeled and rigged but I never got around to finishing the creature because the animation fell threw (bug were my characters arms suddenly flail around through out the whole animation) before deadline but special effects were the majority of the grade so it passed .
I made him about.. 9/08
I made a really bad looking house before this but I dont have the file anymore
"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."
Thanks. Too nice. It was completly made with box-modeling. If I make a car again someday I'd probably have to learn how to work with NURBS, and probably not in MAX since I heard MAX isn't all that good at NURBS, so I might try that when I get time to learn Rhino.
My intention was to make an animation when it was driving thru a parking garage at high speed but I ended up with a 2gig uncompressed .AVI-file that wouldn't open after 3 days of rendering
Moderator
Both of these vids were created mid 2003 for a 3d animation class at Uni. We had to make some city/space scenes for the scouts who were holding their jamoree in Adelaide that year. Not sure if I made the final cut.
[Link to www.youtube.com]
[Link to www.youtube.com] (I didn't model the head or the spacecraft in this one)
[Link to www.3dprevis.com]