Not a bad start, you've shown a good grasp of anticipation and you've managed to give him a bit of weight. One little problem is that when he comes down he eases to the ground. He should be accelerating all the way until he hits the ground. It's just a simple matter of adjusting your in and out curves in the track view. [Link to www.3dprevis.com]
Thank you, and I see what you mean about the fall thnx for the tip. I probably could have put some more effort into the whole thing.. like making his fingers move more anatomically correct but I kinda just half assed the animation to get the project finished, not sure why got anxious to get started on my next project I suppose.
"I change my mind so much I can't even trust it. My mind changes me so much I can't even trust myself."
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[Link to www.3dprevis.com]